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story:the_rook_and_the_worm_cycle [2021/07/26 13:55] 127.0.0.1 external edit |
story:the_rook_and_the_worm_cycle [2021/08/15 16:46] (current) clover |
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| ====== Scroll III - The Rook and The Worm Cycle ====== | ====== Scroll III - The Rook and The Worm Cycle ====== | ||
| - | //Recorded by Scribe Delrus from two songs, a poem and an interpretive dance by [[player_characters: | + | //Recorded by Scribe Delrus from two songs, a poem and an interpretive dance by [[:player_characters: |
| //These events take place during Shadrun year 896 7th age thru Ekeris year 897 7th age// | //These events take place during Shadrun year 896 7th age thru Ekeris year 897 7th age// | ||
| - | //**This scroll describes the slaying of the Great Grey Worm and the aftermath in the Empire of Il’shandre.**// | + | //**This scroll describes the slaying of the Great Grey Worm and the aftermath in the Empire of Il’shandre.** // |
| - | The Companions decide to split up in Mi’kal as words of their deeds begin to make it back to the capital. [[player_characters: | + | The Companions decide to split up in Mi’kal as words of their deeds begin to make it back to the capital. [[:player_characters: |
| - | When “The Grand Kestrel” lands in the capital city of Vizrand it picks up two new passengers. These passengers take a liking to Clover and Dusky and quickly become friends and soon are known as The Companions along with the rest of the party. Their fate is sealed when a wyldstorms comes racing across the sky, forcing “The Grand Kestrel” off | + | When “The Grand Kestrel” lands in the capital city of Vizrand it picks up two new passengers. These passengers take a liking to Clover and Dusky and quickly become friends and soon are known as The Companions along with the rest of the party. Their fate is sealed when a wyldstorms comes racing across the sky, forcing “The Grand Kestrel” off course. That’s when it is believed a Great Grey Worm reached up and swallowed “The Grand Kestrel”. |
| - | course. That’s when it is believed a Great Grey Worm reached up and swallowed “The Grand Kestrel”. | + | |
| - | The Companions awaken inside the inside of the Great Grey Worm. To their dismay they discover that small encampments of people live inside the Worm. Some have been there for several years, like [[: | + | The Companions awaken inside the inside of the Great Grey Worm. To their dismay they discover that small encampments of people live inside the Worm. Some have been there for several years, like [[: |
| - | They also meet two new adventurers that quickly tie their fates to that of The Companions. [[: | + | They also meet two new adventurers that quickly tie their fates to that of The Companions. [[: |
| - | The Companions quickly band together with another group inside the worm to escape. This group is led by Jurran The Hunter, a halfling that wants to kill a group of Cultists of the Worm that stand between them and the way out of the Worm. A cataclysmic battle takes place in the heart chamber of the Worm, killing the cultists and the Worm and allowing the trapped people to escape to sunlight for the first time in ages. | + | The Companions quickly band together with another group inside the worm to escape. This group is led by Jurran The Hunter, a halfling that wants to kill a group of Cultists of the Worm that stand between them and the way out of the Worm. A cataclysmic battle takes place in the heart chamber of the Worm, killing the cultists and the Worm and allowing the trapped people to escape to sunlight for the first time in ages. |
| They say goodbye to their new companions as they go their separate ways, but fate it seems would one day reunite them. After freeing themselves from the Worm the Companions travel to Rook Rock. While staying there the party performs several heroic deeds for the community, as they no longer have any funds to arrange travel back to Valishdal. | They say goodbye to their new companions as they go their separate ways, but fate it seems would one day reunite them. After freeing themselves from the Worm the Companions travel to Rook Rock. While staying there the party performs several heroic deeds for the community, as they no longer have any funds to arrange travel back to Valishdal. | ||
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| The newly dubbed Greyslayers take on another contract from Jeb Masterson, a local city guard who needed a letter delivered to his sister in near by Meade Meadow. The Greyslayers travel to Meade Meadow, only to discover that the Masterson’s had bought a plot of land farther into the mountains. | The newly dubbed Greyslayers take on another contract from Jeb Masterson, a local city guard who needed a letter delivered to his sister in near by Meade Meadow. The Greyslayers travel to Meade Meadow, only to discover that the Masterson’s had bought a plot of land farther into the mountains. | ||
| - | When the Greyslayers arrive at the Masterson’s farm they find that there is something amiss. The horses had been locked in the stables for way too long and both the Mastersons were nowhere to be found. | + | When the Greyslayers arrive at the Masterson’s farm they find that there is something amiss. The horses had been locked in the stables for way too long and both the Mastersons were nowhere to be found. |
| That evening spooky events began to play out and the ghost of a female farmer was seen at the edge of the farm. Following the ghost, they soon discover that the Mastersons had been killed and sacrificed by a crazy druid to a Gilthias tree. The Gilthias tree was a cursed vampiric tree, slowly turning the forest and nearby land into an evil cursed forest. The Greyslayers killed the druid and burned the tree, freeing the forest and the trapped spirits of the Mastersons from the curse. | That evening spooky events began to play out and the ghost of a female farmer was seen at the edge of the farm. Following the ghost, they soon discover that the Mastersons had been killed and sacrificed by a crazy druid to a Gilthias tree. The Gilthias tree was a cursed vampiric tree, slowly turning the forest and nearby land into an evil cursed forest. The Greyslayers killed the druid and burned the tree, freeing the forest and the trapped spirits of the Mastersons from the curse. | ||
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| Before the Greyslayers return to Rook Rock they stop off at Carolyn Creek as they had heard that some dark force was at work. When they arrive, they find it is worse than they expected as the town is filled with zombies! | Before the Greyslayers return to Rook Rock they stop off at Carolyn Creek as they had heard that some dark force was at work. When they arrive, they find it is worse than they expected as the town is filled with zombies! | ||
| - | The Greyslayers meet [[: | + | The Greyslayers meet [[: |
| The Greyslayers fought the Wight in a pitched battle, burning down the mansion he was hiding in and freeing the town from the zombie menace. They realized that their work is not done yet as the lost tomb is now open, and evil will leak from the tomb into the surrounding area. The Greyslayers march off into the hills, following the journal of the dead adventurer and rediscover the hidden entrance to the tomb of Vuldun. | The Greyslayers fought the Wight in a pitched battle, burning down the mansion he was hiding in and freeing the town from the zombie menace. They realized that their work is not done yet as the lost tomb is now open, and evil will leak from the tomb into the surrounding area. The Greyslayers march off into the hills, following the journal of the dead adventurer and rediscover the hidden entrance to the tomb of Vuldun. | ||
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| Saying goodbye to Witch hunter Sorrel, The Greyslayers travel back to Rook Rock. On the journey they encounter a small travelling circus. After a few good rounds of Gnome tossing, Dusky makes his way into the larger tent and into a deal with two demon brothers. The deal proves to be unwise. | Saying goodbye to Witch hunter Sorrel, The Greyslayers travel back to Rook Rock. On the journey they encounter a small travelling circus. After a few good rounds of Gnome tossing, Dusky makes his way into the larger tent and into a deal with two demon brothers. The deal proves to be unwise. | ||
| - | Back in Rook Rock the party fails to make a deal with Marissa, a gems trader. Thankfully Dusky gains the favor of [[: | + | Back in Rook Rock the party fails to make a deal with Marissa, a gems trader. Thankfully Dusky gains the favor of [[: |
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| **Read More** | **Read More** | ||
| - | Earlier: [[story:hawks_hollow_cycle|Scroll 1: The Hawks Hallow Cycle]] | [[story: | + | {{navi>story:start? |
| - | Continue: [[story: | ||
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